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	<title>games and code &#187; rts</title>
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	<description>code it, play it</description>
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		<title>Dune</title>
		<link>http://www.gamesandcode.com/blog/2008/11/dune</link>
		<comments>http://www.gamesandcode.com/blog/2008/11/dune#comments</comments>
		<pubDate>Tue, 04 Nov 2008 07:00:26 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[dos]]></category>
		<category><![CDATA[dosbox]]></category>
		<category><![CDATA[dune]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=174</guid>
		<description><![CDATA[I rarely play any computer games these days. It&#8217;s just more fun to do some work or learn something new then playing the next iteration of some shooter/RPG/RTS/whatever. Fortunately, there are some indie games on repertoire like Mount and Blade which I bought recently, Frayed Knights (not yet released but I played the pilot and [...]]]></description>
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		<title>RTL &#8211; Real Time Logistics game</title>
		<link>http://www.gamesandcode.com/blog/2008/03/rtl-real-time-logistics-game</link>
		<comments>http://www.gamesandcode.com/blog/2008/03/rtl-real-time-logistics-game#comments</comments>
		<pubDate>Thu, 27 Mar 2008 22:18:12 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[rts]]></category>

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		<description><![CDATA[While reading an article at Twenty Sided i got hooked on one phrase: "Real Time Logistics" game.

I wish i could just send supplies to some other guy who prefer to destroy things and hates the building part. Can you imagine this scenario? It could be a multiplayer game where what is now one player is divided in two: builder and warrior. Every team starts with one scout and one settler.]]></description>
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