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	<title>games and code</title>
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	<description>code it, play it</description>
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		<title>G-startup project</title>
		<link>http://www.gamesandcode.com/blog/2010/02/g-startup-project</link>
		<comments>http://www.gamesandcode.com/blog/2010/02/g-startup-project#comments</comments>
		<pubDate>Tue, 23 Feb 2010 19:13:06 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[gstartup]]></category>
		<category><![CDATA[python]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=279</guid>
		<description><![CDATA[It&#8217;s hard to find an application or utility that wasn&#8217;t already written. If you have some problem or want some improvement for your desktop, chance is you are not first with this idea. Sound card switcher? Check. Better multi monitor handling? Double check. Improved window managing? Check These are obscure tools, I don&#8217;t know anybody [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Episodic gaming</title>
		<link>http://www.gamesandcode.com/blog/2009/07/episodic-gaming</link>
		<comments>http://www.gamesandcode.com/blog/2009/07/episodic-gaming#comments</comments>
		<pubDate>Fri, 31 Jul 2009 21:13:46 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[episodic]]></category>
		<category><![CDATA[gabriel knight]]></category>
		<category><![CDATA[monkey island]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=277</guid>
		<description><![CDATA[At first I didn&#8217;t like the concept. It seamed to me like somebody is trying to sell the same game many times. But this was just my unwillingness to accept different concept then I was used to. Look at for example, The Longest Journey. I enjoyed the first game released in 1999. Second game, Dreamfall, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Windows &#8211; Gaming Edition</title>
		<link>http://www.gamesandcode.com/blog/2009/06/windows-gaming-edition</link>
		<comments>http://www.gamesandcode.com/blog/2009/06/windows-gaming-edition#comments</comments>
		<pubDate>Fri, 26 Jun 2009 18:31:30 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=269</guid>
		<description><![CDATA[Windows is not my main home OS for some time. I&#8217;m satisfied with Ubuntu. I have only two reasons to log into Windows: Visual Studio.NET and computer games. VS.NET is the most important tool on my daily job. I&#8217;m always writing something at home too. Another reason to log into Windows are video games. Yes, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I hate my PC too</title>
		<link>http://www.gamesandcode.com/blog/2009/04/i-hate-my-pc-too</link>
		<comments>http://www.gamesandcode.com/blog/2009/04/i-hate-my-pc-too#comments</comments>
		<pubDate>Sun, 05 Apr 2009 15:10:28 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[Other]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=258</guid>
		<description><![CDATA[I hate my PC, so does Paul W. Homer at Programmers Paradox. He did an excellent rant and I, unfortunately, have to agree with him. In search for a better systems, we fell in terrible mess. Few years ago, I would recommend to anybody to buy a PC, I would carefully and systematically explain why [...]]]></description>
		<wfw:commentRss>http://www.gamesandcode.com/blog/2009/04/i-hate-my-pc-too/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>D&amp;D campaign: The end</title>
		<link>http://www.gamesandcode.com/blog/2009/02/dd-campaign-the-end</link>
		<comments>http://www.gamesandcode.com/blog/2009/02/dd-campaign-the-end#comments</comments>
		<pubDate>Mon, 09 Feb 2009 20:48:26 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[D&D campaign]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=252</guid>
		<description><![CDATA[Unfortunately, our campaign ended with a sudden stop. Invested time in last few sessions just didn&#8217;t pay off with fun, and that is the main reason to play. There&#8217;s many reasons why we couldn&#8217;t pull more fun out of the game. We all want to play D&#038;D but obviously we need to make some changes. [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Don&#8217;t Reinvent The Wheel, Unless You Plan on Learning More About Wheels</title>
		<link>http://www.gamesandcode.com/blog/2009/02/dont-reinvent-the-wheel-unless-you-plan-on-learning-more-about-wheels</link>
		<comments>http://www.gamesandcode.com/blog/2009/02/dont-reinvent-the-wheel-unless-you-plan-on-learning-more-about-wheels#comments</comments>
		<pubDate>Sun, 08 Feb 2009 20:30:09 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=248</guid>
		<description><![CDATA[Oh, finally somebody completed this sentence. This “Don&#8217;t reinvent the wheel” (or “Don&#8217;t invent the warm water” as we say it in Croatia) makes me feel bad whenever I code something that has already been done. And I&#8217;ve made a lot of libraries somebody already has done better then me. Like my own image viewer. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Variable names</title>
		<link>http://www.gamesandcode.com/blog/2009/02/variable-names</link>
		<comments>http://www.gamesandcode.com/blog/2009/02/variable-names#comments</comments>
		<pubDate>Sat, 07 Feb 2009 21:01:52 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=244</guid>
		<description><![CDATA[For a few last weeks I was attending many developer meetings. We have been planning a new product and I&#8217;m trying to assemble a team who is capable to do it right. Trying to guide a diverse group of developers when they are exchanging their approaches to development can be amazing experience. There are many [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Prince of Persia: The Sands of Time</title>
		<link>http://www.gamesandcode.com/blog/2008/12/prince-of-persia-the-sands-of-time</link>
		<comments>http://www.gamesandcode.com/blog/2008/12/prince-of-persia-the-sands-of-time#comments</comments>
		<pubDate>Tue, 09 Dec 2008 21:32:26 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[prince of persia]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=227</guid>
		<description><![CDATA[I&#8217;m not really into action or arcade gaming. I like self paced gaming style like in turn based games, where I have some time to think, where I can slowly build my path to success. Not that I&#8217;m against good, fast action, it&#8217;s just that I hate when games are frustrating. And, oh, arcades can [...]]]></description>
		<wfw:commentRss>http://www.gamesandcode.com/blog/2008/12/prince-of-persia-the-sands-of-time/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dune</title>
		<link>http://www.gamesandcode.com/blog/2008/11/dune</link>
		<comments>http://www.gamesandcode.com/blog/2008/11/dune#comments</comments>
		<pubDate>Tue, 04 Nov 2008 07:00:26 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[dos]]></category>
		<category><![CDATA[dosbox]]></category>
		<category><![CDATA[dune]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=174</guid>
		<description><![CDATA[I rarely play any computer games these days. It&#8217;s just more fun to do some work or learn something new then playing the next iteration of some shooter/RPG/RTS/whatever. Fortunately, there are some indie games on repertoire like Mount and Blade which I bought recently, Frayed Knights (not yet released but I played the pilot and [...]]]></description>
		<wfw:commentRss>http://www.gamesandcode.com/blog/2008/11/dune/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>D&amp;D campaign: Session 6, Part 2</title>
		<link>http://www.gamesandcode.com/blog/2008/10/dnd-campaign-session-6-part-2</link>
		<comments>http://www.gamesandcode.com/blog/2008/10/dnd-campaign-session-6-part-2#comments</comments>
		<pubDate>Sun, 26 Oct 2008 21:54:19 +0000</pubDate>
		<dc:creator>hugo</dc:creator>
				<category><![CDATA[D&D campaign]]></category>

		<guid isPermaLink="false">http://www.gamesandcode.com/blog/?p=167</guid>
		<description><![CDATA[Ralrod Chenall, the city guard leader filled them with the details about the theft. Two guards who were on the duty in the night of the theft, Ormer and Asban, were fired and they now live as fisherman. Ormer was on duty before midnight and Asban replaced him after the midnight. At dawn, Asban noticed [...]]]></description>
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		<slash:comments>0</slash:comments>
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